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This project was a conceptual UI/UX design created as part of an academic assignment focused on behavior change and habit formation. The goal was to design a simple, intuitive interface that helps users track healthy habits, set achievable goals, and stay motivated through clear visual feedback.
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The project emphasized user-centered design principles, information hierarchy, and accessibility. I developed wireframes and high-fidelity mockups that explored onboarding flows, habit tracking screens, and progress visualization, using design decisions grounded in usability and clarity rather than complexity. This project highlights my ability to translate abstract concepts into functional, thoughtful digital experiences.


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